![]() When looking to begin killing Necromancers, it is recommended to wait until you have rerolled and maxed out the Artifact upgrades, as well as maxing out both the Prestige Points upgrades and Gem Shop upgrades as listed below. Note: For the daily mission you do not have to kill the Necromancer Any damage done to a Necromancer will carry over if it reaches the portal, and will not cause you to fail a wave. As with the Tank Swordsman, the Necromancer's health will scale up with each successful kill, making them a resource that should be maximized before beginning to kill them. When you begin the game, the Necromancer only drops a single Tech Point. The energy cost to summon each Necromancer rises. The Necromancer is a Boss-type enemy that drops Tech Points when killed, it is summoned by spending energy and is unlocked at Wave 400. There is no cap and the cost for reducing his health increases with each purchase. Activate rags to riches (and optionally Freeze).Įventually the Tank Swordsman will have a massive health pool, you can spend gold to reduce his total health by 75%.Summon Tank Swordsman and wait for gold lust skill to tag tower.Optionally make sure freeze spell is on your layout.Wait for 2x gold ad and removed rags to riches from auto.Have a layout where you have your highest gold lust + aura, your highest Gold Drop and your dps can kill monster in the gold aura area.To do a perfect Tank Swordsman follow these steps: There is another way to maximize your Tank Swordsman income called the Perfect Tank Swordsman strategy.Ī perfect Tank Swordsman is basically where you maximize the amount of gold you get from a Tank Swordsman (outside of any Tank Swordsman gold upgrades). The Tank Swordsman is affected by farming spells, which can increase your gold/energy/exp gains. Note: For the daily mission you do not have to kill the Tank Swordsman. Tank Swordsman are a great source of gold especially during tournaments (see perfect Tank Swordsman strategy). Let's say you killed it instead then the maximum hp would increase instead. ![]() Example: Tank Swordsman has 1000 maximum HP and you summon it and do 400 damage before it goes through the end portal then the new hp value would be 600 / 1000 for the next summon. If you kill a Tank Swordsman the Maximum HP will increase, if you fail to kill a Tank Swordsman the maximum hp will not increase but the hp left will remain until you summon it next time. It initially rewards +50 energy, 500x gold and +10 gems. Tank Swordsman are a boss type enemy that can be summoned every few hours and on successful kill, the Tank Swordsman is unlocked at wave 100. Tier IV Research - Energy - Mob Gold (Increases gold dropped from the Peasant Mob by +25%).Tech Points - Mob Time (Increase the Peasant Mob duration time +1%).Tier II Tournament Points - Mob Gold (Increase gold dropped from the Peasant Mob by +15%).Tier I Tournament Points - Mob Cooldown (Decrease the Peasant Mob cooldown time by -5%).Prestige Points Upgrades - Mob Gold (Increase gold dropped from the Peasant Mob by +10%). ![]()
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